Aquazoid

Name

 * Aquazoid

Speed

 * Land: A1, C1; Water: A3, C5

Close Assault Factor

 * 1 Dice

Weapons

 * 20mm Laser Rifle x 2: Range 20", Forward Firing, 1 Dice @ 5+ To Hit, 1-Dice Reroll

Systems

 * Active Sonar System (grants +1 To Hit if both shooter and target are within same body of water whilst Sonar is undamaged)
 * Jet Fin x 2 (each Jet Fin grants 2 x Movement whilst within water for a single turn. One use only)

Universal Rules

 * Amphibious
 * Light Armour

Damage Chart

 * 1-2: Locomotion
 * 3: Weapons
 * 4-5: Systems
 * 6: Pilot