Hellcat

Name

 * Hellcat

Speed

 * A6, C12

Close Assault Factor

 * 1 Dice

Weapons

 * Small-Bore Double-Barrelled Laser Machinegun: Range 12", Turret, 3 Dice @ 5+ To Hit, 3-Dice Reroll.
 * AZ 20mm Double-Barrelled Beam Cannon: Range 20", Forward Firing, 1 Dice @ 5+ To Hit, 1-Dice Reroll.

Systems

 * Composite Sensor Unit/3D Radar Antennae (grants +1 To Hit for all non-Missile weapons whilst undamaged)
 * Stealth Shield (gives enemy non-Barrage shooting attacks -1 To Hit against this Zoid whilst undamaged)

Universal Rules

 * Light Armour
 * Infiltrate

Damage Chart

 * 1-2: Locomotion
 * 3-4: Weapons
 * 5: Systems
 * 6: Pilot